Not all data are created equal. But how much information is any piece of data likely to contain? This question is central to medical testing, designing scientific experiments, and even to everyday human learning and thinking. MIT researchers have developed a new way to solve this problem, opening up new applications in medicine, scientific discovery, […]
Category: Technology and society
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What choices does the world need to make to keep global warming below 2 C?
When the 2015 Paris Agreement set a long-term goal of keeping global warming “well below 2 degrees Celsius, compared to pre-industrial levels” to avoid the worst impacts of climate change, it did not specify how its nearly 200 signatory nations could collectively achieve that goal. Each nation was left to its own devices to reduce […]
Learning to think critically about machine learning
Students in the MIT course 6.036 (Introduction to Machine Learning) study the principles behind powerful models that help physicians diagnose disease or aid recruiters in screening job candidates. Now, thanks to the Social and Ethical Responsibilities of Computing (SERC) framework, these students will also stop to ponder the implications of these artificial intelligence tools, which […]
MIT OpenCourseWare launches NextGen platform
After serving millions of learners around the world for the last 20 years, MIT OpenCourseWare (OCW) has launched its next-generation platform to allow for flexible growth, experimentation, and evolution in open learning. MIT’s “NextGen OCW” offers a new and improved experience for learners, more support for educators, additional opportunities for open education collaboration, and a […]
MIT Schwarzman College of Computing unveils Break Through Tech AI
Aimed at driving diversity and inclusion in artificial intelligence, the MIT Stephen A. Schwarzman College of Computing is launching Break Through Tech AI, a new program to bridge the talent gap for women and underrepresented genders in AI positions in industry. Break Through Tech AI will provide skills-based training, industry-relevant portfolios, and mentoring to qualified […]
MIT.nano Immersion Lab Gaming Program awards third annual seed grants
MIT.nano has announced its next round of seed grants to support hardware and software research related to sensors, 3D/4D interaction and analysis, augmented and virtual reality (AR/VR), and gaming. The grants are awarded through the MIT.nano Immersion Lab Gaming Program, a four-year collaboration between MIT.nano and NCSOFT, a digital entertainment company and founding member of […]